Channel summary
- Latest Stable (v0.10.1)
- Released November 13, 2026 · 104,090 downloads. Recommended baseline for Windows 10/11 and Linux/Steam Deck.
- Latest Preview (v0.10.2-rc4)
- Released November 14, 2026 · Active release candidate reducing Hyrule Field VRAM reserve to
13.2 GBand resolving the 30-second frame spike. - Native Linux milestone
v0.7.0(2026-11-10) introducedNX2navi-Linux-*-x86_64.AppImageandSHA256SUMS-linux.txtalongside Windows Setup & Portable builds.
All 15 GitHub releases
v0.10.2-rc4 · Preview RC (2026-11-14)
1,441 asset downloads · Primary installer: NX2navi-Setup-0.10.2-rc4.exe (sha256:2c51615237ad4d5f...)
- One long frame about 30 seconds into every session (55 to 82 ms) is gone.
- The whole scene no longer flashes for single frames with *Helpers take small jobs* on.
- Less video memory held in reserve: on a run through Hyrule Field, 13.2 GB in use where it was 16.7.
- Textures the game writes again with the same content are no longer decoded a second time.
v0.10.2-rc3 · Preview RC (2026-11-14)
544 asset downloads · Primary installer: NX2navi-Setup-0.10.2-rc3.exe (sha256:8f29b6879a2b4a1e...)
- The whole scene no longer flashes for single frames with *Helpers take small jobs* on.
- Less video memory held in reserve: on a run through Hyrule Field, 13.2 GB in use where it was 16.7.
- Textures the game writes again with the same content are no longer decoded a second time.
- The tone mapped HDR picture has its settings back in the Screen tab.
v0.10.2-rc1 · Preview RC (2026-11-14)
2,987 asset downloads · Primary installer: NX2navi-Setup-0.10.2-rc1.exe (sha256:72745a3cbc6b62f1...)
- **Already have 0.6.0 or newer:** start the launcher; it offers 0.10.2, updates itself and keeps your saves and
- **New install:** download **`NX2navi-Setup-0.10.2.exe`** below, put it next to your `.nup` dump of the game and start
- **The Game tab's Testing settings keep 0.10.1's defaults:** *CPU helper threads* Automatic
- **Automatic texture detail is more careful with video memory** (`texture_detail = auto`): *Full* now starts at
v0.10.1 · Stable (2026-11-13)
104,090 asset downloads · Primary installer: NX2navi-Setup-0.10.1.exe (sha256:84f2aae815bdbce6...)
- **Already have 0.6.0 or newer:** start the launcher; it offers 0.10.1, updates itself and keeps the game it compiled
- **New install:** download **`NX2navi-Setup-0.10.1.exe`** below, put it next to your `.nup` dump of the game and start
- **Video memory no longer fills up while you walk or turn the camera** (by epicmeme546). In 0.10.0 the video memory
v0.10.0 · Stable (2026-11-13)
18,981 asset downloads · Primary installer: NX2navi-Setup-0.10.0.exe (sha256:a9184c04a49c5c2d...)
- **Already have 0.6.0 or newer:** start the launcher; it offers 0.10.0, updates itself and keeps the game it compiled
- **Already have 0.5.0:** the same, and the game's code 0.5.0 compiled is kept as it was compiled (for any x86-64
- **New install:** download **`NX2navi-Setup-0.10.0.exe`** below, put it next to your `.nup` dump of the game and start
- **Moving platforms carry Link again above 100 fps** (`floor_carry`). Above 100 fps the game's character controller
v0.9.2 · Stable (2026-11-12)
84,925 asset downloads · Primary installer: NX2navi-Setup-0.9.2.exe (sha256:efc04ff37bdef30b...)
- **Already have 0.6.0 or newer:** start the launcher; it offers 0.9.2, updates itself and keeps the game it compiled
- **Already have 0.5.0:** the same, and the game's code 0.5.0 compiled is kept as it was compiled (for any x86-64
- **New install:** download **`NX2navi-Setup-0.9.2.exe`** below, put it next to your `.nup` dump of the game and start
- **An experimental mode for older graphics cards:** *Low-end GPU mode (experimental)* in the settings menu's Game
v0.9.1 · Stable (2026-11-12)
27,063 asset downloads · Primary installer: NX2navi-Setup-0.9.1.exe (sha256:358170584b45e3b1...)
- **Already have 0.6.0 or newer:** start the launcher; it offers 0.9.1, updates itself and keeps the game it compiled
- **Already have 0.5.0:** the same, and the game's code 0.5.0 compiled is kept as it was compiled (for any x86-64
- **New install:** download **`NX2navi-Setup-0.9.1.exe`** below, put it next to your `.nup` dump of the game and start
- **Mods in the launcher.** Mods, on the launcher's home screen, opens the mods folder and adds a mod you downloaded,
v0.9.0 · Stable (2026-11-12)
14,942 asset downloads · Primary installer: NX2navi-Setup-0.9.0.exe (sha256:93a0e3df0fcaf641...)
- **Already have 0.6.0 or newer:** start the launcher; it offers 0.9.0, updates itself and keeps the game it compiled
- **Already have 0.5.0:** the same, and the game's code 0.5.0 compiled is kept as it was compiled (for any x86-64
- **New install:** download **`NX2navi-Setup-0.9.0.exe`** below, put it next to your `.nup` dump of the game and start
- **Stutter while running through open areas.** To skip memory the game has not written for a while when it looks
v0.8.0 · Stable (2026-11-11)
82,190 asset downloads · Primary installer: NX2navi-Setup-0.8.0.exe (sha256:0ad3aeb1dafe8124...)
- **Already have 0.6.0 or newer:** start the launcher; it offers 0.8.0, updates itself and keeps the game it compiled
- **Already have 0.5.0:** the same, and the game's code 0.5.0 compiled is kept as it was compiled (for any x86-64
- **New install:** download **`NX2navi-Setup-0.8.0.exe`** below, put it next to your `.nup` dump of the game and start
- **Fewer hitches in the seconds after entering an area.** Memory the game has not written for a while is
v0.7.1 · Stable (2026-11-10)
86,215 asset downloads · Primary installer: NX2navi-Setup-0.7.1.exe (sha256:99e43ed52e6524d5...)
- **Already have 0.6.0, 0.6.1 or 0.7.0:** start the launcher; it offers 0.7.1, updates itself and keeps the game it
- **Already have 0.5.0:** the same, and the game's code 0.5.0 compiled is kept as it was compiled (for any x86-64
- **New install:** download **`NX2navi-Setup-0.7.1.exe`** below, put it next to your `.nup` dump of the game and start
- **Open areas.** What the game's shaders write into its memory was copied back from the video card after every GPU
v0.7.0 · Stable (2026-11-10)
15,880 asset downloads · Primary installer: NX2navi-Setup-0.7.0.exe (sha256:ea19a8fb9e813efd...)
- **Already have 0.6.0 or 0.6.1:** start the launcher; it offers 0.7.0, updates itself and keeps the game it compiled
- **Already have 0.5.0:** the same, and the game's code 0.5.0 compiled is kept as it was compiled (for any x86-64
- **New install:** download **`NX2navi-Setup-0.7.0.exe`** below, put it next to your `.nup` dump of the game and start
- **Towns.** Large towns release and take back thousands of textures a second, and every one made the game's texture
v0.6.1 · Stable (2026-11-09)
77,013 asset downloads · Primary installer: NX2navi-Setup-0.6.1.exe (sha256:ed066bf7aad257aa...)
- **Already have 0.6.0:** start the launcher; it offers 0.6.1, updates itself and keeps the game it compiled: only
- **Already have 0.5.0:** the same, and the game's code 0.5.0 compiled is kept too, as it was compiled (for any x86-64
- **New install:** download **`NX2navi-Setup-0.6.1.exe`** below, put it next to your `.nup` dump of the game and start
- **AMD and Intel GPUs:** the game's shaders change for your GPU in this release (see Fixed), so the graphics driver
v0.6.0 · Stable (2026-11-09)
17,904 asset downloads · Primary installer: NX2navi-Setup-0.6.0.exe (sha256:851c37e17edfa9d6...)
- **Already have 0.5.0:** start the launcher; it offers 0.6.0, updates itself and rebuilds the game from the files it
- **New install:** download **`NX2navi-Setup-0.6.0.exe`** below, put it next to your `.nup` dump of the game and start
- Xbox, PlayStation and keyboard and mouse button prompts, and a PlayStation choice for the button layout. The setup
- A new HDR: the game's picture tone mapped to your display's peak, with exposure, highlights, shadows, contrast,
v0.5.0 · Stable (2026-11-08)
106,255 asset downloads · Primary installer: NX2navi-Setup-0.5.0.exe (sha256:aad1d8e1dfe6b7de...)
- **Already have 0.4.0:** start the launcher; it offers 0.5.0 and updates. The first start after the update prepares the shaders again (about a minute and a half on the boot screen).
- **New install:** download **`NX2navi-Setup-0.5.0.exe`** below, put it next to your `.nup` dump of the game and start it. Windows SmartScreen warns on the first start because the setup is not signed: choose *More info* and *Run anyway*. The launcher builds the game (10 to 25 minutes, once), prepares every shader and starts it.
- Kokiri Forest and other foggy areas are no longer washed out in a bright white and yellow haze: the fog the game builds up on the GPU adds up correctly again (0.4.0 broke the shader loop that adds to it).
- Small white flowers and other foliage in the grass no longer flicker white from frame to frame.
v0.4.0 · Stable (2026-11-08)
5,435 asset downloads · Primary installer: NX2navi-Setup-0.4.0.exe (sha256:8fe354f7ff7c6cb3...)
- Native code, not emulation; 60 fps by default, or 30 to 240 fps, your display's refresh rate or unlimited
- Widescreen and ultrawide (21:9, 32:9 or your window's shape) with the HUD, menus and movies kept 16:9
- Resolutions above the game's 1440p: 1800p, 4K, 5K or your window's own size
- NVIDIA DLSS (DLAA to Ultra Performance, RTX GPUs) or AMD FSR 3.1 (Native AA and the same modes, any GPU), or FSR 1 and bilinear scaling with a sharpness setting
Recent upstream commits
| Commit | Date | Summary |
|---|---|---|
5ae55db | 2026-11-13 | Keep CPU helper threads on Automatic and Start next frame early on by default in 0.10.1, as in 0.10.0,... |
1dbecd4 | 2026-11-13 | Hand an overwritten render target's image on after 8 presents while the card is past its pressure share,... |
217fb32 | 2026-11-13 | Let a render target that was drawn over give its image to the next target of its size, so video memory... |
a84a3ab | 2026-11-13 | Make the release 0.10.1: every setting under the Game tab's Testing heading is off by default again, CPU... |
5190f8e | 2026-11-13 | Make the release 0.10.0, with its notes; the notes of the unreleased 0.9.3 are folded into them. |
26d26ba | 2026-11-13 | Bring public main's bug capture on F8 and its removal of the Steam co-op into the 0.10.0 line. |
8a99af1 | 2026-11-13 | Give back the graphics pipelines no draw has used in this run while video memory is short: over... |
f5da269 | 2026-11-13 | Remove the experimental co-op through Steam. |
e4df494 | 2026-11-13 | Turn the early tail on by default (tail_early = 1): the game starts its next frame while the graphics... |
482f7fd | 2026-11-13 | Stop logging a replay worker's deferred render target lookup as a target left out, and say why a target... |
5faa168 | 2026-11-13 | Add quad_index, which draws an indexed quad list as two triangles per quad and closes an indexed line... |
9d5f16b | 2026-11-13 | Add oq_hold, which makes a samples-passed report whose draws the full occlusion query ring left... |
cc5c8f8 | 2026-11-13 | Add shadow_pcf, which makes every depth-compare sampler filter linearly so each depth-shadow test blends... |
fadd4a6 | 2026-11-13 | Copy large textures out of the game's memory on several threads at once: a level of 1 MiB or more goes... |
346f100 | 2026-11-13 | Give the bug capture page the size and time of a capture at full window size. |
e7c2fc6 | 2026-11-13 | Make the stutter map name the areas without the perf trace, and count a hitch only when the frames after... |
cd0e87d | 2026-11-13 | Say in the bug capture page what a replay does when a conversation holds Link, and what was measured. |
d499a82 | 2026-11-13 | Compress idle shader SPIR-V after 5 seconds while the system memory is tight, and after 1 second while... |
Controllers for SDL3 & Gyro
NX2navi reads SDL3 gamepads directly with 6-axis motion aiming (motion = 1), HD rumble (rumble_hd = 1), and prebuilt Nintendo, Xbox, PlayStation, and Steam Deck button prompt packs:
| Controller | NX2navi Input & Prompt Features | Connection | Amazon |
|---|---|---|---|
| 8BitDo Ultimate 2 Bluetooth Controller | Switch / XInput mode, 6-axis gyro aim & Hall-effect sticks (prompts = nintendo) | Bluetooth / 2.4G / USB-C | View controller |
| Sony DualSense Wireless Controller | 6-axis gyro bow & hookshot aim, adaptive triggers & prompts = playstation | USB-C / Bluetooth | View controller |
| GameSir Cyclone 2 Wireless Controller | TMR sticks, low-latency PC wireless & gyro motion in Switch mode | 2.4G Dongle / Bluetooth / USB-C | View controller |
| Xbox Wireless Controller | Plug-and-play Windows & Linux SDL3 mapping with prompts = xbox | Bluetooth / USB-C | View controller |
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